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siyu chen
Technical Artist
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Technical Art
Imposter Nodes in Shader Graph
The imposter nodes that I implemented in Unity Shader Graph.
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Shader Graph 2020 Demo
The demo I created for Shader Graph LTS 2020 features.
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Shader Graph 2021 Demo
I created and optimized shaders in this demo.
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Nature Shaders in Unity URP 3D Samples
The shaders I worked on in the latest URP 3D Samples.
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SyncLink
A tool that can "sync" Substance Deisgner file between Substance Designer and Unity.
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SnapPlacing (In Progress)
A Maya plug-in that allows the user to snap the small meshes to the desired placing faces.
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Scotty3D
A 3D editor implemented mesh editing, realistic path tracing and dynamic animation.
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Particle System in Spoke
The particle System in 3D editor, Spoke, for a social VR platform - Hubs by Mozilla.
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The Other Way ( IEEE VR 2020 Technical Video Track)
Interactive Storytelling Experience on HTC Vive
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Project Jointex ( in-progress )
A Maya rigging plug-in.
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